School necromancy; Level sorcerer/wizard 1. But those take a few rounds to cast. Saving Throw Fortitude half; Spell Resistance yes. Duration 1 round/level. Most Used Tags. You must succeed on a ranged touch attack to strike a target. Ray of Enfeeblement. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5).The subject’s Strength … My cleric casts bless, my bard casts courage, I cast ray of enfeeblement on it. Not something to do in combat. Ray of Enfeeblement Source: Pathfinder Roleplaying Game Core Rulebook ↓ Attributes. However, using the Rapid Spell Feat, it takes a mere round! The Strength penalty increases to 1d8 + 1 per 2 caster levels (maximum +10). The target basically will always take some str damage. Cast somatic, verbal. Ray of Enfeeblement Spell 1. Ray of Enfeeblement. Myradale, you may want to have your 11th level Wizard prepare Ray of Enfeeblement … However to mitigate players being able to completely incapacitate any enemy with this damage they added "the targets strength score and not be brought below 1." A coruscating ray springs from your hand. Its 15+17 damage … Range close (25 ft. + 5 ft./2 levels) Effect ray Duration 1 min./level Saving Throw Fortitude partial; see text; Spell Resistance yes. ... PF2SRD.com (aka PF2SRD or PF2 SRD) is an unofficial Pathfinder 2e (PF2) System Reference Document (SRD) Home > Spells > Ray of Enfeeblement. A black ray … A coruscating ray springs from your hand. IIRC, Ray of Enfeeblement gave an enhancement penalty in 3.0. Hey there! Raise Dead Ray of Frost. A coruscating ray springs from your hand. Source ray of enfeeblement. GOAL: get this spell off twice in one round, reliably reducing an enemy's STR by 2d6+10 PROS 1) No saving throw & no attack role required 2) d6+5 STR damage is quite considerable Ray of Enfeeblement Edit Page Content. If not, any tips on what to use to defeat it? School necromancy; Level bloodrager 3, magus 3, sorcerer/wizard 3, witch 3; Bloodline accursed 3. IIRC it's worded differently in 3.5 because they did away with penalty types, but the effect is the same. I have a level 3 party..if I am just banging my head against the wall trying to defeat it because I am too low, let me know. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). Casting Time 1 standard action Components V, S, M (a drop of sweat). A coruscating ray springs from your hand. Attack Necromancy. If the target fails its save, it's fatigued. Need Help? Or, better yet, have a Potion of Lesser Restoration handy - it will get rid of all your Ray of Enfeeblement woes. I'm playing a lvl 10 factotum, pretty MAD, some archery, mostly staying in the back. I basically have people tossing alchemist fire on it the whole fight. You can get a critical with a ray of enfeeblement, but since it deals no damage, ... advice cleric d&d d&d 3.5 d&d 5e dm help dnd 5e druid fighter help homebrew homebrew 5e monk multiclass optimization paladin pathfinder pathfinder 1e player help rogue sorcerer spells warlock wizard. Traditions arcane, divine, occult. Mon–Fri, 10:00 a.m. to 5:00 p.m. Pacific (425) 250-0800. customer.service@paizo.com Casting Time 1 standard action. EFFECT. DESCRIPTION. You must succeed on a ranged touch attack to strike a target. EDIT: Actually, most non-stacking penalties are expressed as conditions in 3.5, but ray of enfeeblement isn't, it's just an untyped penalty. CASTING. Components V, S. Range close (25 ft. + 5 ft./2 levels). Effect ray. I still use ray of enfeeblement a lot. So ray of enfeeblement is a nice spell at low levels. 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